How a Female Founder Grew AviaGames Into a Top 40 Mobile Gaming Company



AviaGames was built on a fresh perspective from CEO Vickie Chen, who focused on how everyday players enjoy games rather than how experienced gamers master them. She saw an opportunity to transform simple, familiar games like Solitaire into more engaging experiences without making them overly complex.

Solitaire, long known as a solo pastime, inspired the creation of Solitaire Clash, where the core gameplay remains intact but is reimagined as a skill-based competition. Players are matched with others of similar ability and compete using identical setups, emphasizing performance and strategy. This concept was later applied to other titles such as Bingo Tour and 8 Ball Strike.


Founded in 2016 in a small Silicon Valley garage, AviaGames faced early financial struggles but persevered through determination and investment. The growth of mobile gaming around 2020 helped validate its approach, as more players sought accessible yet competitive experiences. Interestingly, a large portion of its audience turned out to be women, highlighting the broad appeal of casual competitive gaming.


As the company expanded, it placed strong emphasis on fairness, reliable payment systems, and user trust, partnering with platforms like PayPal to ensure smooth transactions. This commitment is reflected in strong user feedback, including high ratings for Solitaire Clash.


Beyond gameplay, AviaGames integrates social impact into its platform through charity-driven events and fosters a people-first company culture. From supporting community causes to creating a welcoming workplace environment, these values shape both its products and its team.


Today, AviaGames stands among the top 40 global mobile gaming companies, continuing to focus on making competition more accessible, engaging, and meaningful for players everywhere.

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